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  1. // ¹Ù·½Èí¼þ½»Á÷ȺºÅ711841924
  2. // ÒÆ¶¯µ½Æðµã
  3. hid.moveToRealPoint(333, 1146);
  4. sleep.second(1);

  5. // ¶¨Òå±´Èû¶ûÇúÏߵIJÎÊý
  6. let startX = 333;
  7. let startY = 1146;
  8. let endX = 370;
  9. let endY = 183;
  10. let control1X = 100; // Äã¿ÉÒÔ¸ù¾ÝÐèÒªµ÷Õû¿ØÖƵãµÄλÖÃ
  11. let control1Y = 300; // Äã¿ÉÒÔ¸ù¾ÝÐèÒªµ÷Õû¿ØÖƵãµÄλÖÃ
  12. let control2X = 400; // Äã¿ÉÒÔ¸ù¾ÝÐèÒªµ÷Õû¿ØÖƵãµÄλÖÃ
  13. let control2Y = 600; // Äã¿ÉÒÔ¸ù¾ÝÐèÒªµ÷Õû¿ØÖƵãµÄλÖÃ
  14. let duration = 2; // ³ÖÐøÊ±¼äΪ2Ãë
  15. let steps = 100; // ·Ö³É100²½

  16. // ¼ÆËã±´Èû¶ûÇúÏßÉϵĵã
  17. function bezierCurvePoint(t, p0, p1, p2, p3) {
  18.     let t1 = 1 - t;
  19.     return t1 * t1 * t1 * p0 + 3 * t1 * t1 * t * p1 + 3 * t1 * t * t * p2 + t * t * t * p3;
  20. }

  21. for (let i = 0; i <= steps; i++) {
  22.     let t = i / steps;
  23.     let x = bezierCurvePoint(t, startX, control1X, control2X, endX);
  24.     let y = bezierCurvePoint(t, startY, control1Y, control2Y, endY);
  25.     hid.moveToRealPoint(x, y);
  26.     sleep.second(duration / steps);
  27. }

  28. // ½áÊø²Ù×÷
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AIWROKÈí¼þIOS±´Èû¶ûÇúÏß B2BÍøÂçÈí¼þ

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sleep.second(1);£ºÔÚÒÆ¶¯µ½Æðµãºó£¬³ÌÐò»áÔÝÍ£1ÃëÖÓ¡£ÕâÊÇΪÁËÈÃÉ豸ÓÐ×ã¹»µÄʱ¼äµ½´ïÆðµãλÖã¬È·±£ºóÐø²Ù×÷µÄ׼ȷÐÔ¡£
½ÓÏÂÀ´µÄ¼¸ÐдúÂ붨ÒåÁ˱´Èû¶ûÇúÏߵIJÎÊý£º
startX ºÍ startY ¶¨ÒåÁËÇúÏߵįðµã¡£
endX ºÍ endY ¶¨ÒåÁËÇúÏßµÄÖյ㡣
control1X ºÍ control1Y, control2X ºÍ control2Y ¶¨ÒåÁ˱´Èû¶ûÇúÏßµÄÁ½¸ö¿ØÖƵ㡣ͨ¹ýµ÷ÕûÕâЩ¿ØÖƵãµÄλÖ㬿ÉÒԸıäÇúÏßµÄÐÎ×´¡£
duration ¶¨ÒåÁËÕû¸öÒÆ¶¯¹ý³Ì³ÖÐøµÄʱ¼ä£¬ÕâÀïÊÇ2Ãë¡£
steps ¶¨ÒåÁËÒÆ¶¯¹ý³ÌÖн«ÇúÏß·Ö¸î³É¶àÉÙ²½£¬ÕâÀïÊÇ100²½¡£·Ö¸îµÄ²½ÊýÔ½¶à£¬Òƶ¯¹ý³ÌԽƽ»¬¡£
function bezierCurvePoint(t, p0, p1, p2, p3)£ºÕâÊÇÒ»¸ö¼ÆËã±´Èû¶ûÇúÏßÉÏijһµãµÄº¯Êý¡£Ëü½ÓÊܲÎÊý t£¨´Ó0µ½1µÄÖµ£¬±íʾÇúÏßÉϵÄλÖã©£¬ÒÔ¼°Ëĸö¿ØÖƵãµÄ×ø±ê£¨p0 µ½ p3£©£¬È»ºó¸ù¾Ý±´Èû¶ûÇúÏß¹«Ê½¼ÆËã³öÇúÏßÉϵÄxºÍy×ø±ê¡£
for (let i = 0; i <= steps; i++)£ºÕâÊÇÒ»¸öÑ­»·£¬Ëü»á´Ó0µ½100£¨°üÀ¨100£©Ö´ÐÐ101´Î£¬Ã¿´Îµü´ú¼ÆËãÒ»¸öÇúÏßÉϵĵ㡣t µÄÖµ´Ó0µ½1£¬±íʾ´ÓÇúÏ߯ðµãµ½ÖÕµãµÄ·¾¶¡£
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hid.moveToRealPoint(x, y);£º½«É豸µÄ²Ù×÷µãÒÆ¶¯µ½¼ÆËã³öµÄ×ø±êµã¡£
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GMT+8, 2025-7-21 13:28 , Processed in 0.081408 second(s), 36 queries .

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